#pragma once
#include "..\SGD Wrappers\SGD_Message.h"

class SpawnDoor;


class CreateDogMessage : public SGD::Message
{
public:
	CreateDogMessage(SpawnDoor* owner);
	virtual ~CreateDogMessage();

	SpawnDoor* GetOwner(void) const { return m_pOwner; }

private:

	SpawnDoor* m_pOwner = nullptr;
};

